327
reputation
4
14

teodron

Mathematics Researcher. Main interests:


  • physics based animation (deformable objects, kinematics)
  • mathematics of CG applications (simulation, games, etc.)
  • shader programming
  • discrete differential geometry (manifold properties)
  • robotics

While you're here, please stop saying these two things

  • quaternions avoid gimbal lock
  • premature optimization

why?

  • gimbal lock is related to a mechanism, quaternions are just an algebraic/geometric description of an angle-axis rotation. So they do not avoid it since the mechanism itself cannot.
  • if it's an optimization, if it's common sense, just implement it! Better do it now, than to look for it desperately later.
0
answers
5
questions
~13k
people reached
  • Bucharest, Romania
  • Member for 6 years, 9 months
  • 41 profile views
  • Last seen Apr 27 at 21:49

Top tags (15)

Score 0
Posts 2
Posts % 40
Score 0
Posts 2
Score 0
Posts 2
Score 0
Posts 1
Score 0
Posts 1
Score 0
Posts 1

Top posts (5) All Questions Answers | Votes Newest

Badges (18)

Gold

Silver

4

Rarest

Bronze

14

Rarest