1
reputation
1

Yuki

//This is A;

void Update()
{
    GetComponent<Rigidbody>().AddForce(new Vector3(0, 0, 0);
    getpos();
}

void getpos()
{
    GameObject.Find("A").GetComponent<Rigidbody>().position = new Vector3(0, 0, 0)
}
  • Japan
  • Member for 7 months
  • 0 profile views
  • Last seen Apr 15 at 11:08

Keeping a low profile.

This user hasn't posted yet.

Badges (1)

Gold

Silver

Bronze

1

Rarest