I'm a professional game developer looking to write up and attempt to publish some graphics & game development related items and I've found two journals but am having trouble trying to decide which I should try for first.
One journal is ACM Transactions on Graphics, which is free to submit to, but readers have to pay to get access to the publications.
The second is the Journal of Computer Graphics Techniques which both free to submit to, as well as free for readers to get access to.
Since I'm in the private / professional world, and not the academic world, it doesn't seem like I have much to gain by submitting to acm, since it seems to be primarily for, and primarily read by, academic folk in academic institutions, despite it probably being more prestigious than JCGT.
JCGT on the other hand is free, which means fellow game developers will be more likely to be able to read it (doubtful that most other game devs will have access to for-pay academic journals). They have a partnership with SIGGRAPH too which is intriguing, since it means the possibility of being able to present there.
Is there any angle I'm not considering that I ought to be, or for someone in my position, is JCGT the way to go? I definitely don't see value in submitting to a journal that costs money to submit to, but it also seems like putting my paper behind a paywall would be detrimental as well.
For what it's worth, I'm a self taught game programmer so have no degree, but now have 15 years of experience and am at a pretty well known game development company. Not sure if doing research and publishing it in academic journals can likely help one earn an honorary degree or not, but I guess that would be another item to consider, if that's within the realm of likelihood!
My main goal is just to explore and share some techniques, and contribute to my field for the betterment of science as well as my fellow game developers.