I've been working on my MSc thesis in creative AI, and chose to research a novel form of game AI, with three seperate strands/use-cases, all of which are novel.
I achieved straight A's in this course, so I'm disappointed I've not been able to achieve everything I hoped for the thesis. In hindsight, this was too far out of scope for a three month thesis period, but here I am.
It's due in just over a month (Oct 2) and I've started writing, because I'm not sure what else to do. There are no extensions available. My supervisor has been on holiday the entire time, as well as my course leaders etc, hence why I'm asking here for advice!
I successfully designed the systems and flows, created the work environment (I had to implement the paper it is based on, which had not yet released its code), and made a rudimentary implementation for one use-case which I'm currently testing. It works but it's not a great implementation - my programming skills are not such that I can fully execute the entire flow, solo, in such a short timeframe.
Is there a way that I can present my design frameworks (which are thoroughly researched and definitely can work, I just ran out of time to write the code) as finished research alongside the part I've finished and tested? I'm comfortable switching from a purely technical focus to a design/HCI one if that would help, and it is permissable as this is a creative computing course.